Sunday, August 2, 2015

GeForce Experience vs. AMD Raptr – graphics card software compared – PC Games

Heard you also to the people who want to get started with a newly purchased game immediately, without tormenting only through countless options in the graphics menu? Would you also as simple as possible to record video for Let’s Plays and is always to be alerted when a new driver appears for your graphics card? Both AMD and Nvidia offer it to practical surfaces that offer you all these options. Nvidia uses the tool to Geforce Experience specially developed, AMD continues to work with Raptr. The latter already offered the same platform with social media impact, of the partnership, the two companies expected benefits. AMD grabbed so back on an established platform with a community. Raptr benefits against the expertise of graphics specialists. In this special, we compare the graphics software based on matches Witcher 3 and Project Cars together

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At first glance, only small differences

If you compare directly, falling platforms at first glance, only relatively small differences. Both tools can be installed on the graphics card driver, when you first start scanning both GeForce Experience and Raptr or Gaming Evolved App, the built-in hardware for new and installed drivers. Both platforms indicate games that are not optimized for the specific system configuration. After Raptr has sloppy with our Full HD configuration for Project Cars, adjust the settings for our high-end system in WQHD well. After Raptr has sloppy with our Full HD configuration for Project Cars that fit Settings for our high-end system in WQHD good Source: PC Games . The latter, even if you have your own settings and have made a lot of effort gefahndet the best balance between the best possible image quality and high frame rates, the appropriate tool but disagrees. If you belong to those who optimize their gaming settings regularly yourself, And you may probably not very interested in the one-click optimization of these tools have. In this case, you can ignore the feature of course – both surfaces also provide for an option. For all others, we now take a closer look at these practical tools and compare them on the following pages of this article together.

Uses definitely the table of contents to reach the benchmarks and the systems. Both platforms also support an accelerated through the respective GPU, video recording. This is significantly better in the case of Nvidia. You can for example, a maximum of 3,840 x 2,160 pixels at 60 fps and 130 Mbps. If you are against Raptr currently on 1,920 x 1,080 pixels, 60 fps, and 50 Mbps limited. For Raptr puts a strong focus on the community. Which helps in One-Click Optimization, is in forums and the video platform Play: TV active and offers a reward points system. Both gaming surfaces have their uses. Especially the tool from Nvidia works well, Raptr and AMD should still work on the one-click optimization and the video features to unlock. For offers Raptr interested a community access and a nice, albeit time-consuming, reward system.



One-Click Optimization at mid-range system To test not only a single scenario in Full-HD

, we decided to use two testing systems: We begin with a AMD Phenom II X6 @ 3.3GHz with 8 gigabytes of memory. We use a Gigabyte GTX 770 WindForce / 2G and HIS IceQ X² R9 280X / 3G and a 1080p screen. With this system, we have a lively, but already slightly betagtes midrange system, which can, however, emulate the performance even more advanced configurations. In the games we opted for two very different genres, the chic racing game Project Cars and the RPG masterpiece The Witcher 3: Wild Hunt. Both titles offer the graphic menu a wealth of settings and are very demanding in maximum details. Here, the one-click fixes therefore have to show what they can
. Benchmarks: One-Click Optimization - mid-range system, Full  HD Benchmarks: One-Click Optimization – Mid -Range system, Full HD Source: PC Games <- - end of article image!>

Mid-Range, Full-HD – Geforce Experience

Let the quality in Raptr on 'balanced', the antialiasing in Project changes Cars on DS2M. This not only results in lousy performance, also there are graphic errors. Let the quality in Raptr on” balanced “, changes the . antialiasing at Project Cars on DS2M This not only results in lousy performance, it also occur graphic errors Source:. PC Games The frame rates in Project Cars lie with Geforce graphics chips tend to be higher than that of comparable Radeon graphics cards Nvidia’s One-Click Optimization must therefore less dramatically reduce Details for the same frame rates The.. GTX 770, however, is too weak for smooth frame rates to 60 fps, with no human intervention is running Project Cars So even with this graphics card does not run smoothly. The settings of the GeForce Experience for our midrange system fit very well, compared to our benchmark Settings fall optical differences hardly on that performance, however, is noticeably better – top! Also suitable is the one-click optimization for The Witcher 3: Wild Hunt. Even with 2 gigabytes something tightly dimensioned video memory of the GTX 770 is taken into account with a lowering of the texture stage, the frame rate fall from pleasant.



Mid-Range , Full HD – Raptr

A completely different picture in optimizing Project Cars by Raptrr application: We recommend us Ultra Details together DS6X downsampling. With these settings, our Radeon R9 280X is, however, completely overwhelmed. For testing purposes, we changed to the level “balanced” what the anti-aliasing reduced to DS2M. However, this filter causes graphical errors that frame rates are also only marginally higher – bad! And this is no isolated case, even in some other games, the settings are inappropriate, as in Far Cry 4. The Witcher 3: Wild Hunt does the One-Click Optimization contrast very well: The appearance fits, the frame rates are pleasing liquid and with HBAO + uses Raptr even a GameWorks effect. In return, the shade and the grass illustration two particularly high-guzzling effects were reduced
. impact on the settings - mid-range, Full HD impact on the settings – mid-range, Full HD Source: PC Games

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02:31
Project Cars: Video graphics comparison – PC vs. Xbox One vs. PS4

From Philip Reuther
editor

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