Tuesday, October 14, 2014

Pachter: Destiny is not enough commercially to GTA 5 zoom – Declining U.S. … – playm.de – Games news and tests

 
 


 
 
 
 
        
         

             
                         
Michael Pachter: Analyst and blabbermouth

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With a generated revenues of worldwide 500 million in the first 24 hours after the official launch is “Destiny” swung the most successful new brand of video game year 2014.

However, despite the impressive sales figures of “Destiny” and the continued steady sales, the two New-generation consoles Xbox One and PlayStation 4 is Michael Pachter, analyst at Wedbush Morgan, by his own admission believe that the American software sales declined significantly in September -. especially in direct comparison with the same period last year

According expected Pachter that the turnover was generated in the U.S. market last month with software, to 435 million dollars will amount. In September 2013 there were 754 U.S. million dollars, which would mean that the U.S. software sales drop by 42 percent in September 2014.

A development, according to Pachter mainly on the due the fact is that “Destiny” has to be the most successful release in September 2013, “GTA 5″, clearly beaten. In North America, “Destiny” was continued in September estimated 2.7 million customers, so Pachter. “GTA 5″, however, changed in September 2013 in North America alone seven million times the owner.

Worldwide contrast generated “GTA 5″ three days after the official launch sales of a billion dollars. As it is, finally, the software sold on the PS4 and Xbox One remained at a satisfactory level.

One problem, however, prove the now elderly consoles PlayStation 3 and Xbox 360 on which the software sales decline faster than expected by experts and publishers.

Thanks VentureBeat.

 

 
 

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