Tuesday, May 5, 2015

id Software: Doom developer Romero advocated pay Mods – PC Games

John Romero formerly worked at id Software to shooter classics like Doom and Quake. He admits to be always been of the opinion that modders with their creations should make money. id Software came under Romero 20 years ago the idea Mod manufacturers to participate in transactions.

The question of whether and how Modder earn with their creations money should, delivered in recent weeks plenty of discussion. Valve led to a Steam sale an optional system for mods. Much of the community reacts indignant about this and brought the Half-Life developer finally to abandon its action. An over, the industry legend John Romero probably not welcomed. Opposite gamesindustry.biz he gave to understand that he stands behind the idea of ​​giving modders an option with their works to make money. “I’ve always believed that Mod manufacturers should have the possibility of being able to draw money from their creations,” the Doom developer said in an interview with the online magazine.

id Software was the come idea 20 years ago. “In 1995, when we were working on Quake, we came up with the idea of ​​a company called id Net reasons,” said Romero remembers back. “The company should be a portal to the players can combine to play the mods third. It was meant to be supervised page, new levels and mods should be selected by id Software. And if we could upload your content to our network, we would you participate in the revenues, which are linked to the content generated by the traffic. ” id Software envisioned a playful implementation of the idea. Who einloggte itself, should find in a kind of castle with a lot of doors. Signage would a show the way and explain what is behind the respective door.

id Software would have to reject the idea, however, to complete Quake. Although it has then been a pragmatic decision, the spirit of ID Net would live. “I still believe that mod makers should be remunerated for their hard work,” says Romero. “That’s what we would do in our development studios, why should outsiders be different?” Romero has been working in the video game industry for over two decades. He made a name for himself with Doom and Quake

Source:. Gamesindustry.biz

12:44
PC Games Video News: Valve says goodbye to pay Mods

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Max Falk star is since July 2011. Online Editor for pcgames.de. He estimates Dark Souls, tasty food and good conversation with friends.

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